Post by Admin on Jul 17, 2018 22:13:56 GMT -6
STANDARD GALACTIC GOODS
Name | Cost | Damage | Modifier | Weight | Properties |
SImple Weapons | |||||
Club | 10 cr | 1d4 B. | STR. | 2 lbs. | Light |
Caderffi | 20 cr | 1d8 B. | STR. | 6 lbs. | Versatile (1d8) piercing |
Gammorean BattleAxe | 30 cr. | 2d6 S. | STR. | 7 lbs. | Heavy Two-Handed |
Longsword | 15 cr | 1d8 S. | STR. | 3 lbs. | Versatile (1d10) |
Shortsword | 10 cr | 1d6 P. | DEX, STR | 2 lbs. | Light Finesse |
Simple Ranged Weapons | |||||
Blaster Pistol | 30 cr. | 1d4 R. | DEX | 2 lbs. | Ammo, (30/120), Light, Reload (6,bon) |
Blaster Carbine | 60 cr. | 1d8 R. | DEX, STR | 7 lbs. | Ammo (80/320), Reload (8, bon), Two-Handed |
Heavy Blaster Pistol | 50 cr. | 1d6 R. | DEX, STR | 4 lbs. | Ammo (30/120), Reload (6, bon) |
Martial Melee Weapons | |||||
Force Pike | 50 cr. | 1d10 Lightning | STR | 8 lbs. | Heavy, Reach 5ft, DC 14 CON save or stunned one round |
Ryyk Blade | 30 cr. | 1d8 S. | STR | 4 lbs. | Versatile (1d10), Can be duel wielded by wookiees or with training from wookiees |
Stun Baton | 30 cr. | 1d4 Lightning | STR | 2 lbs. | Light, DC 12 con save or stunned one round |
Stun-stave | 50 cr. | 1d6 Lightning | STR | 6 lbs. | Versatile (1d8), DC con save or stunned one round |
Vibroblade | 60 cr. | 1d6 S. | DEX STR | 2 lbs. | Finesse, Light |
Vibrosword | 70 cr. | 1d8 S. | STR | 4 lbs. | Versatile (1d10) |
Vibroaxe | 80 cr. | 2d6 S. | STR | 8 lbs. | Heavy, Two-Handed |
Martial Ranged Weapons | |||||
Blaster Rifle | 80 cr. | 1d10 R. | DEX | 10 lbs. | Ammo (100/400), reload (8, bon), Two-Handed |
Bowcaster | 150 cr. | 2d6 B. | STR | 15 lbs. | Ammo (60/240), heavy, reload (2, bon), 5 ft. Explosion, DC 14 DEX save or 1d4 B. only usuable by wookiee or training by wookiees |
Flame Thrower | 700 cr. | 2d6 Fire | STR | 20 lbs. | Ammo (30), heavy, reload (8, act), 30 ft. line or 15 ft. cone |
Gatling Blaster | 500 cr. | 1d8 R. | STR | 20 lbs. | Ammo (80/320), heavy (12, turn),second attack as free action |
Rocket Launcher | 5,000 cr. | 4d10 B. | STR | 15 lbs. | Ammo (30/200/600), reload (1, act), 10 ft. Radius |
Sniper Rifle | 100 cr. | 1d12 R. | DEX | 10 lbs. | Ammo (30/200/600), reload (6, act), Two-Handed, critical 19-20 |
Slug Pistol | 50 cr. | 1d4 P. | DEX | 4 lbs. | Ammo (30/120), light, reload (6, bon), |
Slug Rifle | 120 Cr. | 1d8 P. | DEX | 14 lbs. | Ammo (100/400), reload (8, bon), two-handed |
Explosives | |||||
Adhesive Grenade | 15 cr | 2d6 B. | 10 ft. radius, difficult terrain, 15 AC, 20 HP | ||
Bacta Grenade | 60 cr | 2d4 Healing | 1 lb. | 10 ft. radius | |
Breaching Charge | 50 cr | 150 B. | 5 lbs. | 30 sec. to attach | |
Concussion Grenade | 25 cr | 2d6 Force | 1 lb. | 10 ft. radius, DC 14 con save or stunned 1 round | |
Cryoban Grenade | 20 cr | 2d6 B. | 1 lb. | 10 ft. radius, extra 1d6 cold | |
Frag Grenade | 15 cr | 2d6 B. | 1 lb. | 10 ft. radius | |
Ion Grenade | 15 cr | 1d6 thuder | 1 lb. | 10 ft. radius, extra 2d6 vs droids and vehicles. | |
Plasma Grenade | 20 cr | 3d6 acid | 1 lb. | 10 ft. Radius | |
Poison Grenade | 15 cr | 2d6 poison | 1 lb. | 10 ft. radius, DC 14 con save or poisoned | |
Thermal Detontor | 25 cr | 3d6 B. | 1 lb. | 10 ft. radius, extra 1d6 fire | |
Ammunition | |||||
Charge Pack | 25 cr | .5 lbs. | |||
Rocket | 200 cr. | 2 lbs. | |||
Kesium Cartrige | 200 cr | d4/d8 | 1 lb. | DC check or knocked prone | |
Bethen Gas Cartridge | 300 cr | d4/d8 | 1 lb. | DC check or stunned 1 round | |
Tibanna Gas Cartridge | 200 cr | Normal | 1 lb. | Extra d4/d6 damage against droids |
Armor | Cost | AC | STR | Stealth | Weight |
Light Armor | |||||
Combat Suit | 10 cr. | 11+DEX Mod | - | Disadvantage | 8 lbs. |
Light Exoskeleton | 30 cr. | 11+Dex mod | - | - | 11 lbs. |
Heavy Combat Suit | 50 cr. | 12+Dex mod | - | - | 13 lbs. |
Medium Armor | |||||
Verpine FiberMesh | 20 cr | 12+DEX Mod (max 2) | - | - | 12 lbs. |
Patchwork Battle Armor | 50 cr | 13+DEX Mod (max 2) | - | - | 16 lbs. |
Heavy Exoskeleton | 50 cr | 14+DEX Mod (max 2) | - | disadvantage | 25 lbs. |
Scout Battle Armor | 400 cr | 14+DEX Mod (max 2) | - | - | 20 lbs. |
Light Battle Armor | 750 cr | 15+DEX Mod (max 2) | - | disadvantage | 25 lbs. |
Heavy Armor | |||||
Battle Armor | 30 cr | 14 | - | disadvantage | 30 lbs. |
Heavy Battle Armor | 75 cr | 16 | STR 13 | disadvantage | 40 lbs. |
Durasteel Armor | 200 cr | 17 | STR 15 | disadvantage | 50 lbs. |
Shock Trooper Armor | 1,500 cr | 18 | STR 15 | disadvantage | 55 lbs. |
shield | |||||
Forearm Plasma Shield | 10 cr | +2 | - | - | 6 lbs. |